
Kinetic rocket, fragmentation rocket, plasma-jet rocketĭespite the power of ranged weaponry available in the wasteland many beasts and opponents are formidably durable and can close the distance very quickly and, once there, the only viable option is a melee response. For fortress mode, the adjectives are primarily cosmetic, although, as noted in the table below, some vary slightly in size and some have different melee profiles due to different bayonet fittings. Please note that the fabrication menu can be very confusing with many different options for each weapon type. Taper Bow: The equivalent of the taper sword for blade bow weapons, it allows you to stab as well as slash and is generally lighter and more elegant.Īlthough any ranged weapon can be used as a club, spear, or axe in a pinch, they tend to be far more powerful than their melee counterparts when used properly and loaded with ammunition. Frequently used by hunters and skirmishers for its use in both melee and ranged battles. Wedge Bow: A large, sharp-edged bow that can be used as a type of double-edged sword along with its traditional role as a projectile weapon. These weapons also use the Chemgunner skill.


Some primitive nations also make use of Nailguns, which fire small spikes at foes. While a ranged weapon like the railgun, they require a different set of skills to operate and maintain, and so use the Chemgunner skill. Railguns are already seen as an unsophisticated weapon compared to coilguns, whereas scatterguns are pure brutality. There are also chemical-propellant weapons in the form of Scatterguns, which are an evolution of the shotgun optimized for launching powerful projectiles and minimizing recoil. Snipers: Penetrator Rods (piercing damage)Ĭannons: Kinetic, Fragmentation, and Plasma-Jet rockets (blunt, slashing, and piercing damage respectively)Ĭoilguns are better than railguns in all regards, but only a few nations make use of them due to their complexity. Rifles and Pistols: Bullets (small surface area blunt damage, like a whip) Either way, they use the same ammunition and share the Railgunner skill. Railguns can be considered the simple, brute-force variant compared to the more elegant and sophisticated coilguns. Coilguns are also extant, but are for the privileged nations who can afford to produce the more advanced weapon.

The staple ranged weapon of the era is the electric projectile launcher, or railgun.
